The very lovely people at Playful asked me to speak at their one-day event all about games and play on Friday 30th October, at Conway Hall, London. Please don’t let the fact that I’m on the bill put you off, as there are lots of other cracking speakers lined up, and it’s shaping up to be a fabulous day of awesomeness. In their own words:
Playful is a one-day event all about games and play – in all their manifestations, throughout the contemporary media landscape. It’s a conference for architects, artists, designers, developers, geeks, gurus, gamers, tinkerers, thinkerers, bloggers, joggers, and philosophers. We look at what PLAY means both creatively and culturally, and put speakers on the stage who offer different perspectives on where we are currently, where we’ve been, and where we’re going.
I’m feeling like a bit of a fraud since I don’t know half as much about games and play as the terrific folks already lined up to speak. The brilliant Toby asked me if I’d do a longer version of my Interesting 2009 about robots for Playful – hence why I’ve not yet put up the Interesting slides. But whilst robots and all their awesomeness will undoubtedly feature, I’ll be talking more generally about why playful design is ace. Or something like that. Especially in encouraging behaviour change. And that sort of thing.
Ignoring my ramblings, it’s going to be a cracking day, so if play sounds like your kind of thing, please do think about getting a ticket!

